Camera Tracking: 3D + Real Video Compositing

Helloo, folks! :) In the latest weeks I've been releasing a few tutorials about 3D and Real footage integration stuff. I thought it would be good to have them added here in a compilation so you can follow them from start to finish!

  1. The first step is to convert your video footage into an image sequence, check the video to know why and how to do it with Blender.
  2. Second video talks (a lot xD) about Camera Tracking and shows you how to track the camera motion of your real footage to emulate it in 3D.
  3. Third video is the end of the world, where you take the compositor and integrate 3D stuff over your video (using Cycles).

You can use the videos you want to track, of course, but in case you want to use the same one as me, here you have links to it.

RAW FOOTAGE (Under the video, look for the Download Link) - This is the unedited footage, straight from the camera.
FINAL RAW FOOTAGE (Under the video, look for the Download Link) - This is the edited footage, already 720p video.

I hope you enjoy this series, guys!! See you!